

- Nr2003 for free mod#
- Nr2003 for free drivers#
- Nr2003 for free driver#
- Nr2003 for free full#
- Nr2003 for free series#

A normal person would never notice these things, but for those of you out there who are just like me, it might catch your eye. As such, there’s a couple of contingencies that could have stood to have been a wee bit more accurate in sizing/color, but these are extremely minor things I opted not to bother to switch after getting 80+ cars in. This whole project was essentially a therapy session. When I initially started, I wasn’t going to release the cars. 4 months later almost to the day, the set was completed on November 25, 2021. As I hit the 43rd car, I decided instead to just keep going and fill out the rest of the season. After a short search I saw one did not exist, so instead, I shifted my focus to painting the cars for myself, instead.
Nr2003 for free mod#
I decided I wanted to run a for fun season in NR2003 with the 1996 cars on Splash & Go’s mod for the mid to late 90’s cars, just to take up some of my free time. In July of 2021, my girlfriend and I lost a pet that was very important to us. Special thanks also to the many Facebook groups that have helped me out, such as ‘NASCAR and Race Car Modeling’, ‘NASCAR Modeling’, ‘NASCAR Pictorial Archive’, ‘Classic NASCAR (1948-2005)’, and ‘Winston Cup History 1971-2003’. Thanks also to my significant other, Sammi Gruman, who did a fair amount of the artistic work on any comic or cartoon logos.
Nr2003 for free drivers#
Thanks to the Godfather, Dave Moody, for assisting me in contacting drivers to identify some of the more difficult areas of certain cars. For the sake of identification, I opted to put the names of the drivers actually driving the car on the doors/dashboard.
Nr2003 for free driver#
In most cases in the 90’s, when a driver would substitute for an injury, the original driver’s name would often remain on the rails. This also goes for names on the name rails. I decided not to try to mimmick the noses of the cars I recreated for consistency reasons. Notes: Each car is built with a standard speedway design for the airflow on the noses. This includes all the DNQ cars that are included in this set. From there, modifications were made to permit drivers who had no ratings to still be capable of making from a field filler standpoint. NR2003 Papyrus Track Pack - DOWNLOAD - 19mb The NASCAR® Racing 2003 Season Track Pack from Papyrus adds three new fantasy tracks to the game. The ratings system is initially based off Ethone’s 2008 Formula v2.1. NOTE: All of my tracks use the original NR2003 shared folder Revamped Reloaded Shared Folder - DOWNLOAD - 29mb The latest Shared folder for tracks that use Revamped Reload shared files.
Nr2003 for free full#
I’d be happy to share my research and in many cases, also my artwork.Įach car comes with full ratings & pit crews/suits. If you have any questions on any particular car, feel free to contact me at any of my social media pages. Additionally, with the help of Dave Moody, logos have been identified that otherwise may have been lost in time. I’ve taken hundreds of screen shots, watched every minute of every race in 1996 (including some practice and qualifying videos) to ensure the the logos you see on the cars are as close as can be to at least one weekend that car had raced. Meticulous attention to detail was the goal. This includes variants due to driver changes, as well.

In most cases there are multiple schemes and/or variants for the drivers. Included are 176 cars from the 1996 Winston Cup Season. ***Kodiak/Bear logo was done by Sage Description: ** All graphics not available on, , or, were drawn as new Illustrator vectors, Photoshop files, or a combination of both. Sponsor Graphics: Bill Martin & Sammi Gruman **Ĭontingencies: Bill Martin – mostly compiled**Ĭar Templates: Studio Speed & Splash n Go GraphicsĬrew Templates: BCR, available at Research Team: Bill Martin, Dave Moody, Kevin Owen, Clint Starr, Cody Thompson, Sammi Gruman Updated (fixed 01 Jeff Krogh car which still had the wire frame on the paint, and corrected the interior color of the 28 Ernie Irvan car) Credits:
Nr2003 for free series#
Permission to edit these tracks and AI for altered NR2003.exe or papy.ini files will not be granted.1996 Winston Cup Series Carset (Cup Physics) v1.1 – Bill Martin These tracks are not to be converted to rFactor or any other format. Permission will not be granted for alteration. These tracks (including the track.ini) are to remain as they were at the time of release. I do NOT create setups or configure my tracks for ARCADE MODE Leagues however can set pitting rules for their members on their own.

With that in mind I am trying to keep things as realistic as possible. Saturday night bullrings have heat races and feature races without pitting unless a car has damage or tire issues. My short tracks are also setup for less AI/Player pit stops. Paved tracks over 1/2 mile will have a Cup setup designed for that track. I include a basic Cup setup with each short track but that is not their intended use. Most of my tracks are short (under 1/2 mile) These short tracks do not host Cup races so the AI and setups are geared more towards GNS, CTS, and PTA.
